Useful Markdown Editors and Tools | Code Geekz

In this article we are showcasing some Useful Markdown Editors and Tools for Windows and Mac OSx.

Markdown is a plain text formatting syntax designed and developed by John Gruber in 2004, so that it can optionally be converted to HTML using a tool by the same name. Markdown is popularly used as format for readme files, or for writing messages in online discussion forums, or in text editors for the quick creation of rich text documents.


vía Useful Markdown Editors and Tools | Code Geekz.

Read the Docs

Read the Docs aloja documentación, haciéndola fácil de encontrar y ofreciendo opción de búsqueda. Puede importar sus documentos utilizando cualquier sistema de control de versiones, incluyendo Mercurial, Git, Subversion, y Bazaar. Soportamos webhooks así que sus documentos serán compilados cuando realice un commit. También hay soporte de versiones por lo que puede compilar documentos de etiquetas o ramas concretas de su código en su repositorio. Hay una lista completa de características disponible.

Es gratis y sencillo. Lea la guía Empezando para ponerse en marcha!

readthedocs screenshot

vía Inicio | Read the Docs.

Great Resources For Learning Web Design And Web Development


There are thousands of resources that focus on teaching web design. These web design learning sources are helpful, but many of them fail when it comes to delivering a formal presentation.

This is why you should seriously consider taking a close look at the resources listed below. They are better than the courses being offered at many leading universities and colleges. They can get you off to a great start if you are serious about learning more about this fascinating endeavor.

vía Great Resources For Learning Web Design And Web Development.

Flat Surface Shader

Flat Surface Shader

Admit it, 3D is cool. But, you know what’s cooler…? 2D.

I love WebGL, but unfortunately it doesn’t work everywhere.

This lighting simulation can be configured to use either the 2D context of a canvas element or an array of SVG polygons to draw the triangles. It also utilises native Float32Arrays to store numerical data for highly optimised calculations.

Flat Surface Shader

This is a collaborative effort between

Matthew Wagerfield and Tobias van Schneider – a couple of pandas trying to make the web a more magical place.

vía Flat Surface Shader. – GitHub